
Max Eisenhardt
VANGUARD
Hitscan Heroes
2 / 5
X_men, Mutants, Villains
The Master of Magnetism bends even the strongest metal to his whims, shielding his allies and striking at his foes. Whether he calls himself Max Eisenhardt, Erik Lehnsherr, or simply Magneto, the hardships this warrior has endured have made him as unbreakable as the steel he brandishes.

Hold {Jump} to fall slowly.

Fire a volley of magnetic orbs forward. The range of the resulting explosion increases based on distance flown.

Convert the iron rings on Magneto's back into a Mag-Cannon and launch a metallic mass forward. Higher stacks of rings increase damage, and full stacks <Debuff>Knock Back</> enemies.

Change the magnetic field around to form a metallic curtain, blocking all incoming <Orange>Projectiles</>.

Conjure a metal shield around a chosen ally. Damage taken will transform into rings on Magneto's back.

Conjure an iron shield around himself. Damage taken will transform into rings on Magneto's back.

Draw in all materials around to forge an iron meteor that deals massive damage upon impact. Absorbing enemy <Orange>Projectiles</> can enhance the meteor's power, yet overloading will cause it to self-destruct.
Gambit charges Magneto's greatsword with kinetic energy. When Magneto activates this ability, <Orange>Iron Volley</> is replaced with <Orange>Ace Greatsword</>, which detonates upon striking enemies. The explosion leaves residual kinetic energy within the target, inflicting secondary damage after a brief delay.
