Iron Fist

Iron Fist

Lin Lie

Role

DUELIST

Attack Type

Melee Heroes

Difficulty

4 / 5

Team

Agentsofatlas, Immortalweapon

Description

Lin Lie is a master of Chinese martial arts who once wielded the shattered Sword of Fu Xi. After fusing its pieces with the mighty Chi of Shou-Lao, he is poised to strike his foes with the grace and force of a soaring dragon as the latest immortal Iron Fist.

Abilities

Wall Runner Detection

Normal

Crane Leap

Crane Leap

Normal

Perform up to three consecutive jumps while airborne.

Key: Space
Cooldown: 3 charges, with each charge taking 1s to recharge
Jeet Kune Do

Jeet Kune Do

Weapon

Strike the targeted enemy with Jeet Kune Do, and the last strike will <Debuff>Launch Up</> enemies, reducing the cooldown of <Orange>Dragon's Defense</> with every hit.

Key: Left Click
Damage: The first four strikes each deal 30 damage, while the fifth strike deals 55 damage
Casting: Melee
Attack Interval: The first four strikes have an interval of 0.45s between them, while the fifth strike has a 0.67s interval from the fourth strike
Maximum Distance: 3m
Maximum Pull-In Distance: 6m
Dragon's Defense Cooldown Reduction Per Hit: 1s

Jeet Kune Do - In Midair

Weapon

Jeet Kune Do - Ultimate On Ground

Weapon

Yat Jee Chung Kuen - Ultimate In Midair

Weapon

Dragon's Defense

Dragon's Defense

Normal

Assume a defensive stance with a boost of Chi to block incoming attacks and gain <Buff>Damage Reduction</>. Once he exits the defensive stance, he gains <Buff>Bonus Health</> and can strike back with <Orange>Yat Jee Chung Kuen</>.

Key: Right Click
Cooldown: 15s
Block Time: 1s
Damage Reduction: 30%
Max Health/Damage Blocked Conversion: 175
Bonus Health/Damage Blocked Conversion: 1.3
Yat Jee Chung Kuen

Yat Jee Chung Kuen

Weapon

Dash forward to pursue the targeted enemy and unleash a flurry of attacks.

Key: Left Click
Range: 3m
Damage: 8 base damage + 3.1% of the enemy's Max Health per strike
Casting: Melee
Duration: 5s
Attack Speed: 7 strikes per second
Maximum Pull-In Distance: 11m
Dashing Speed Without Target: 12 m/s
Dashing Distance Without Target: 3m

Ultimate Yat Jee Chung Kuen

Weapon

Harmony Recovery

Harmony Recovery

Normal

Cross legs and channel Chi, recovering health. Excess healing converts to <Buff>Bonus Health</>.

Key: E
Cooldown: 12s
Duration: 3s
Healing Per Second: 100
Excess Healing/Max Health Conversion: 100

Lunar Chi

Normal

Luna Snow grants Winter's Chill to Iron Fist and Emma Frost. When Iron Fist activates <Orange>Harmony Recovery</>, he can heal nearby allies with <Orange>Lunar Chi</>. Emma Frost can project ice energy forward, dealing damage and <Debuff>slowing</> enemies. She can also enhance her diamond form, condensing frost into an <Orange>Iced Out Diamond</> barrier that blocks enemy attacks and movement.

Key: E
Casting: Cylindrical Spell Field
Cooldown: 12s
Duration: 3s
Healing Range: A cylindrical spell field with a 10m radius and a height of 10m.
Healing Amount: 55/s
Special Effect: Excess healing converts to Bonus Health.
Bonus Health Falloff Delay: 2s
Bonus Health Falloff Speed: 15/s
K'un-lun Kick

K'un-lun Kick

Normal

Dash forward, delivering a flying kick when hitting an enemy or reaching full range, dealing damage to nearby enemies. Damage increases with lower enemy health.

Key: SHIFT
Casting: Movement-based damage ability
Cooldown: 10s
Dashing Speed: 40 m/s
Maximum Dash Distance: 12m
First Flying Kick Damage: 35
Second Flying Kick Damage: 35 - 70 (Maximum damage is achieved when the target is at 50% Health)
Living Chi

Living Chi

Ultimate

Become living Chi to boost his speed, damage, and attack range, delivering stronger punches while reducing the cooldown of <Orange>Dragon's Defense</>.

Key: Q
Duration: 12s
Energy Cost: 3400
Damage Boost: 30%
Movement Boost: 20%
K'un-Lun Kick Bonus Range: 100%
Yat Jee Chung Kuen Bonus Range: 100%
Yat Jee Chung Kuen Cooldown Reduction: -80%
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