Health: 200
Movement Speed: 6m/s
Health: 200
Movement Speed: 6m/s
Health: 200
Movement Speed: 6m/s
Fire with a Gamma Ray Gun.
Key: Left Click
Ammo: 25
Damage: 16
Casting: Single-cast projectile with delayed impact
Fire Rate: 5 rounds per second
Critical Hit: Yes
Projectile Speed: 80m/s
Health: 200
Movement Speed: 6m/s
Swing fists forward to punch enemies.
Key: Left Click
Range: 4.5m
Damage: 40
Casting: Single-cast Spell Field
Attack Interval: 0.467s
Swing fists forward to punch and <Debuff>launch up</> enemies.
Key: Left Click
Range: 4.5m
Damage: 40
Casting: Single-cast Spell Field
Attack Interval: 0.467s
Health: 200
Movement Speed: 6m/s
Launch a Gamma Grenade to inflict damage and <Debuff>Launch Up</> enemies.
Key: SHIFT
Range: 3m spherical radius
Damage: 40
Casting: Single-cast projectile with a downward delay that creates a spell field upon impact
Cooldown: 8s
Special Effect: When the caster enters the spell field, it restores 50 gamma energy
Emit gamma-ray bursts to inflict damage. Reduce <Orange>Indestructible Guard</> cooldown upon hit.
Key: Right Click
Damage: 70
Casting: Single-cast projectile that can pierce through enemies
Cooldown: 8s
Special Effect: Each direct hit reduces Indestructible Guard cooldown by 1s
Projectile Speed: 80m/s
Emit gamma-ray bursts to inflict damage. Reduce <Orange>Indestructible Guard</> cooldown upon hit.
Key: Right Click
Damage: 70
Casting: Single-cast projectile that can pierce through enemies
Cooldown: 8s
Special Effect: Each direct hit reduces Indestructible Guard cooldown by 1s
Projectile Speed: 80m/s
Transform from Bruce Banner into Hero Hulk.
Key: Q
Casting: Transformation
Energy Cost: 600
Special Effect: The caster is immobilized during the transformation process and gains Invincibility
Unleash stored gamma energy, transforming from Hero Hulk into Monster Hulk for a limited time period.
Key: Q
Casting: Transformation
Duration: 12s
Energy Cost: 3400
Special Effect: The caster is immobilized during the transformation process and gains Invincibility
Indestructible Guard
NormalGenerate gamma shields for Hero Hulk and nearby allies, absorbing and converting damage into energy for <Orange>HULK SMASH!</>
Key: SHIFT
Range: 5m spherical radius
Casting: Single-cast spell field that surrounds the caster
Cooldown: 10s
Special Effect: When the caster's shield takes damage, 100% of the damage is converted into gamma energy. When an ally's shield takes damage, 10% of the damage is converted into gamma energy
Ally's Shield Value: 100
Max Shield Duration: 2.5s
Caster's Shield Value: 200
Radioactive Lockdown
NormalEmit gamma energy to render enemies immobilized and immune to all ability effects. Using <Orange>Heavy Blow</> or <Orange>Gamma Burst</> will prematurely remove this status.
Key: E
Damage: 5
Casting: Single-cast projectile.
Cooldown: 15s
Max Duration: 2s
Special Effect: Heavy Blow and Gamma Burst can detect and damage irradiated enemies, and prematurely remove the status
Projectile Speed: 100m/s
Radioactive Lockdown
NormalEmit gamma energy to render enemies immobilized and immune to all ability effects. Using <Orange>Heavy Blow</> or <Orange>Gamma Burst</> will prematurely remove this status.
Key: E
Damage: 5
Casting: Single-cast projectile.
Cooldown: 15s
Max Duration: 2s
Special Effect: Heavy Blow and Gamma Burst can detect and damage irradiated enemies, and prematurely remove the status
Projectile Speed: 100m/s
Grab and smash the enemy in front.
Key: Q
Range: 5m
Damage: Delivers 5 hits, each dealing 40 damage
Casting: Targeted
Duration: 5s
Special Effect: While performing the smash, Hulk gains a 30% Damage Reduction
Press {Interactive} to grab a large broken object; press {PrimaryAttack} to fling it forward.
Health: 200
Movement Speed: 6m/s
Press {Interactive} to pick up a shield-like broken object and deploy a frontal shield; press {PrimaryAttack} to fling it forward.
Hold {Jump} to perform a charged leap that allows Hero Hulk to <Debuff>Knock Down</> flying enemies.
Key: Space
Casting: Charged Dash
Special Effect: Press Space during the Incredible Leap to cling to the wall you encounter
Maximum Charge Time: 2s
Minimum Charge Time: 0.5s
Speed at Maximum Charge Time: 25m/s
Speed at Minimum Charge Time: 19m/s
Health: 200
Movement Speed: 6m/s
Hold {Jump} to perform a charged leap that allows Monster Hulk to <Debuff>Knock Down</> flying enemies.
Key: Space
Casting: Charged Dash
Special Effect: Press Space during the Incredible Leap to cling to the wall you encounter
Maximum Charge Time: 2s
Minimum Charge Time: 0.5s
Speed at Maximum Charge Time: 25m/s
Speed at Minimum Charge Time: 19m/s
Health: 200
Movement Speed: 6m/s
Health: 200
Movement Speed: 6m/s
Health: 200
Movement Speed: 6m/s
Health: 200
Movement Speed: 6m/s
Fire with a Gamma Ray Gun.
Key: Left Click
Ammo: 25
Damage: 16
Casting: Single-cast projectile with delayed impact
Fire Rate: 5 rounds per second
Critical Hit: Yes
Projectile Speed: 80m/s
Health: 200
Movement Speed: 6m/s
Swing fists forward to punch enemies.
Key: Left Click
Range: 4.5m
Damage: 40
Casting: Single-cast Spell Field
Attack Interval: 0.467s
Swing fists forward to punch and <Debuff>launch up</> enemies.
Key: Left Click
Range: 4.5m
Damage: 40
Casting: Single-cast Spell Field
Attack Interval: 0.467s
Health: 200
Movement Speed: 6m/s
Launch a Gamma Grenade to inflict damage and <Debuff>Launch Up</> enemies.
Key: SHIFT
Range: 3m spherical radius
Damage: 40
Casting: Single-cast projectile with a downward delay that creates a spell field upon impact
Cooldown: 8s
Special Effect: When the caster enters the spell field, it restores 50 gamma energy
Emit gamma-ray bursts to inflict damage. Reduce <Orange>Indestructible Guard</> cooldown upon hit.
Key: Right Click
Damage: 70
Casting: Single-cast projectile that can pierce through enemies
Cooldown: 8s
Special Effect: Each direct hit reduces Indestructible Guard cooldown by 1s
Projectile Speed: 80m/s
Emit gamma-ray bursts to inflict damage. Reduce <Orange>Indestructible Guard</> cooldown upon hit.
Key: Right Click
Damage: 70
Casting: Single-cast projectile that can pierce through enemies
Cooldown: 8s
Special Effect: Each direct hit reduces Indestructible Guard cooldown by 1s
Projectile Speed: 80m/s
Transform from Bruce Banner into Hero Hulk.
Key: Q
Casting: Transformation
Energy Cost: 600
Special Effect: The caster is immobilized during the transformation process and gains Invincibility
Unleash stored gamma energy, transforming from Hero Hulk into Monster Hulk for a limited time period.
Key: Q
Casting: Transformation
Duration: 12s
Energy Cost: 3400
Special Effect: The caster is immobilized during the transformation process and gains Invincibility
Indestructible Guard
NormalGenerate gamma shields for Hero Hulk and nearby allies, absorbing and converting damage into energy for <Orange>HULK SMASH!</>
Key: SHIFT
Range: 5m spherical radius
Casting: Single-cast spell field that surrounds the caster
Cooldown: 10s
Special Effect: When the caster's shield takes damage, 100% of the damage is converted into gamma energy. When an ally's shield takes damage, 10% of the damage is converted into gamma energy
Ally's Shield Value: 100
Max Shield Duration: 2.5s
Caster's Shield Value: 200
Radioactive Lockdown
NormalEmit gamma energy to render enemies immobilized and immune to all ability effects. Using <Orange>Heavy Blow</> or <Orange>Gamma Burst</> will prematurely remove this status.
Key: E
Damage: 5
Casting: Single-cast projectile.
Cooldown: 15s
Max Duration: 2s
Special Effect: Heavy Blow and Gamma Burst can detect and damage irradiated enemies, and prematurely remove the status
Projectile Speed: 100m/s
Radioactive Lockdown
NormalEmit gamma energy to render enemies immobilized and immune to all ability effects. Using <Orange>Heavy Blow</> or <Orange>Gamma Burst</> will prematurely remove this status.
Key: E
Damage: 5
Casting: Single-cast projectile.
Cooldown: 15s
Max Duration: 2s
Special Effect: Heavy Blow and Gamma Burst can detect and damage irradiated enemies, and prematurely remove the status
Projectile Speed: 100m/s
Grab and smash the enemy in front.
Key: Q
Range: 5m
Damage: Delivers 5 hits, each dealing 40 damage
Casting: Targeted
Duration: 5s
Special Effect: While performing the smash, Hulk gains a 30% Damage Reduction
Press {Interactive} to grab a large broken object; press {PrimaryAttack} to fling it forward.
Health: 200
Movement Speed: 6m/s
Press {Interactive} to pick up a shield-like broken object and deploy a frontal shield; press {PrimaryAttack} to fling it forward.
Hold {Jump} to perform a charged leap that allows Hero Hulk to <Debuff>Knock Down</> flying enemies.
Key: Space
Casting: Charged Dash
Special Effect: Press Space during the Incredible Leap to cling to the wall you encounter
Maximum Charge Time: 2s
Minimum Charge Time: 0.5s
Speed at Maximum Charge Time: 25m/s
Speed at Minimum Charge Time: 19m/s
Health: 200
Movement Speed: 6m/s
Hold {Jump} to perform a charged leap that allows Monster Hulk to <Debuff>Knock Down</> flying enemies.
Key: Space
Casting: Charged Dash
Special Effect: Press Space during the Incredible Leap to cling to the wall you encounter
Maximum Charge Time: 2s
Minimum Charge Time: 0.5s
Speed at Maximum Charge Time: 25m/s
Speed at Minimum Charge Time: 19m/s
Health: 200
Movement Speed: 6m/s